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Some new changes


LocMax

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Here we go again, another DM system ( /hitman) - at the beginning you want to change the players' point of view to do roleplay, but then at the end of the story you created the DM system again lol you clearly hard call this server as a roleplay server but in fact it is not. It's obvious like CnR or DM server

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7 hours ago, Michelle said:

Here we go again, another DM system ( /hitman) - at the beginning you want to change the players' point of view to do roleplay, but then at the end of the story you created the DM system again lol you clearly hard call this server as a roleplay server but in fact it is not. It's obvious like CnR or DM server

Hello, thank you for your input. In case you might have not noticed, SA:MP is at a bad place considering the behavior and actions of its one and only developer named Kalcor. Kalcor has officially  announced to abandon SA:MP development, and additionally, owners of major servers (including LSRP and RCRP) asked for one last thing - which was to merge DL into an official version which would be 0.3.9. Instead, Kalcor banned one of them and discarded the other. In fact, Kalcor has ended up banning numerous veteran old players and server owners.

 

This consequently led to lack of motivation and hope into the future of SA:MP. In fact, there are now multiple topics in the aforementioned servers in regards to lack of players, too much roleplay, too less roleplay, and such. You can find those topics in their respective forums. This brings us to the next conclusion, which is that the giants are struggling  to keep it together at the present days. With their own player base split between wanting less roleplay, and other part wanting more roleplay. This division is also clearly present in Mudoo where for three times when we had votes on smuggle and turf, it was ~50% 50% split in favor of removal and against removal. 

 

Therefore, due to the nature of the current situation in SA:MP, we have chosen to focus the server back on the track it was on during release in 2017. Which means the primary goals are to establish a simple, entertaining and fun server which is easy for new players to play and to settle in, and for old players to continuously have something to do and not be restrained by a ton of rules and roleplay principles. We must also here add that our player base never was properly fit for a heavy roleplay environment. It would be completely suicidal and counter-productive to force roleplay on such player base and would only damage us further. We cannot make the server in a way so that it favors a few individuals. We must manage it as a whole in order to satisfy as many people as possible.

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4 hours ago, LocMax said:

This division is also clearly present in Mudoo where for three times when we had votes on smuggle and turf, it was ~50% 50% split in favor of removal and against removal. 

 

Do you think there would still be a 50-50 vote?

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We will never manage to fill the server with pure roleplay souls who are here with intention to roleplay, and with that, we also have the issue in SA:MP which is that the player base is massively losing American / European population, the main body of SA:MP are Russians, Middle Easters and Asians, people who mostly struggle to speak English fluently and additionally most of them are of young age which makes it more troublesome. With that taken in account, it's simply evident that pushing for serious roleplay wouldn't be easy or possible, I mean in recent years there were two major heavy roleplay servers being developed, one which had massive support (Bay RP) and more recently one that was expected to be a big success, yet, both of them had a flop. 

 

It's just safer and better to make the server a combination of roleplay, fun and simplicity. We need to work on becoming more attractive to new players, have it easier for them to settle, and also to satisfy the older players with new features and opportunities for them. That also means making competitive features for groups and so on. In the end, rules haven't changed, and roleplay is always first to come from players and not from scripts. There are servers out there classed as "roleplay" servers while they have over 15 turfs and big faction wars repeatedly. We're nowhere near that level yet people still cry over being CnR, TDM and whatnot. 

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