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A talk about the deathmatch


LocMax

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  • Community Manager

The server lately turned into a pure TDM server between all groups that allied and cops. Every situation, even a traffic stop, leads to a pursuit and a shootout. Every opportunity is used to be a shootout. And the shootouts repeat as soon as people die and respawn. They rearm and repeat the cycle. This is not acceptable. This is not roleplay. And this is going to end. Today. Any pity reason to ignite a shootout, such as a mere traffic stop, will be invalid and considered DM. Any failure to roleplay will be punished.

 

Official groups are to be role models to the server and be examples of appropriate behavior, roleplay and effort. Not a group for a settlement of anti-roleplay individuals who ignite deathmatch and shootouts with any opportunity they get. 

 

image.thumb.png.a90e001a9db5eb85af0bb29be948ba46.png

This is an example of a shootout hungry person.

 

28-12-2018 15:54:30 - ************: /pm 16 lewis tell peter and others to start planting weed field so csd can come

This is an example of a shootout hungry person.

 

28-12-2018 15:44:49 - [BLA] **********: go for c4's

28-12-2018 15:44:54 - [BLA] ********** : and go for atm's afterwards

28-12-2018 15:45:04 - [BLA] ********** : every cop will come for us

This is an example of a shootout hungry person.

 

These examples are everything that is wrong in this server. The people whose interests are personal entertainment in form of shootouts. Players who should transform themselves into players of our TDM server.

 

HostName: >> Call of Duty: Global Warfare II <<
Address:  tdm.mudoogaming.com:7777
Mode:     COD:GW II V1.0.15 (TDM/DM/WAR)

This is our TDM server. Join it. Play it for shootouts.

 

I insist on prioritization of roleplay, while we do not ask for hardcore realistic roleplay, we do ask for bare minimum of roleplay. And that means avoiding shootouts when possible to do so, and not using any small situation for a reason to have a shootout. And this is what we will also insist from official groups to enforce. To be an example to everyone and teach its members and others to prioritize roleplay.

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  • LocMax featured this topic

As for the 30 minute thing u said if one more shootout occurs we'll get banned. I asked if a cop pulls me over and i evade ud ban me. Shootouts is the only reason people play cus anything else u try to do fails because a shootout will happen anyways

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  • Community Manager

Shootouts are acceptable and are part of the game. The manner and frequency of them is what needs to be minimized and regulated.  A traffic stop does not need to turn into a shootout. A fine does not need to turn into a shootout. There are small things like that, which do not have to result in a shootout. If you rob somebody, you do not have to kill them. Most robberies in real life on the street don't end up being a murder. They snatch a purse or the phone and run off. You can also roleplay a hostage situation without killing the hostage or getting police involved. You can use a hostage who is a member of a rival mafia to get money from them or something alike. Not all hostage situations have to be cop involved. 

 

Furthermore, group rivalries are mandatory in a game like this and in a roleplay server. We cannot have the whole server allied because it will be boring for everybody. And just using cops as the rival party is not acceptable. Rivalries are required to maintain competition in the server, which is a motivation factor.

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3 minutes ago, LocMax said:

And just using cops as the rival party is not acceptable.

well it is, you overpower us for us to go against each other - why should we waste ourselves and guarantee death to cops - we do have a minor rivarly with groups for example that gorilla group - they're our "rivals" cops too op so we team up get over it

 

4 minutes ago, LocMax said:

The manner and frequency of them is what needs to be minimized and regulated.  A traffic stop does not need to turn into a shootout. A fine does not need to turn into a shootout.

it's been like this from the beginning, why change it now?

 

5 minutes ago, LocMax said:

If you rob somebody, you do not have to kill them. Most robberies in real life on the street don't end up being a murder.

how do we rob somebody when they dont comply in the first place and /me takes out Glock Shooting The Guy.. 

 

5 minutes ago, LocMax said:

You can use a hostage who is a member of a rival mafia to get money from them or something alike. Not all hostage situations have to be cop involved. 

what's the fun in that? 

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  • Community Manager

Firstly, SWAT hasn't been deployed in a proper manner for over a week now, if they were deployed, it was at maximum 2 persons deploying. So the whole cops are overpowered scheme is pointless to debate and bring in this topic. And furthermore, cops will always be kept overpowered because this is not a TDM server, it is a roleplay server, and cops will have upper hand. Sometimes they will lose, sometimes they will win, but they will always have more resources and support than criminal organizations.

 

Next point, criminal organizations are supposed to perform criminal activities behind cops' eyes, not bait cops to chase them just for the shootouts. It's a game, but it's still a roleplay server., would you go smoke weed in public or near a police station, or kill somebody mid street in real life? no you wouldn't. 

 

It is on criminal groups to roleplay with other criminal groups and compete for dominance, supremacy, richness and reputation. Not for all criminal groups to unite and only work on publicly and openly committing crimes to have shootouts with cops. 

 

Also, the server has not been like this from the beginning. Shootouts did occur, but not in massive scale as they do recent days, and not as frequently as in spree in a single hour. There has not been a proper hostage situation or a bank robbery or any criminal roleplay for a long while now, because everyone is occupied performing shootouts. 

 

Robbing - if somebody doesn't comply, it is fine to kill them, but if they do comply, it is irrational to kill them. 

 

And lastly, the fun is to compete and outplay the rival criminal organization, that's the fun in it, competition, seeking for dominance, supremacy and reputation. It's called roleplay. Not everything is based on winning and losing, and the determinant factor being a shootout.

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2 minutes ago, LocMax said:

Firstly, SWAT hasn't been deployed in a proper manner for over a week now, if they were deployed, it was at maximum 2 persons deploying

every cop runs around with an m4 and a sniper now - hard to find one with normal shit lol

 

3 minutes ago, LocMax said:

And furthermore, cops will always be kept overpowered because this is not a TDM server, it is a roleplay server, and cops will have upper hand.

they may have the upper hand but they still find stupid reasons to search you and seize ur shit - the only rp a cop does is approach find cool reason to search - find weed(or smth else) seize it and jail 

 

5 minutes ago, LocMax said:

, but they will always have more resources and support than criminal organizations.

we don't have a government other than timon being a governor - why not make weapons limited? if money runs out > rip u get standard shit only 

 

6 minutes ago, LocMax said:

or kill somebody mid street in real life?

the IRA did that everyday 100 years ago against the british army during ww1 

7 minutes ago, LocMax said:

but if they do comply

they dont - so we kill them

 

7 minutes ago, LocMax said:

And lastly, the fun is to compete and outplay the rival criminal organization, that's the fun in it, competition, seeking for dominance, supremacy and reputation.

as all the groups are allied/teamed up - we have dominance and supremacy anyways so whats the point going against each other if everything comes in easy 

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  • Community Manager

First point no cop is allowed to carry M4 unless it is a member of SWAT or CSD. Secondly, no cop at all is allowed to carry a sniper rifle unless it is on-duty SWAT or on-duty CSD.

 

Second point, any cop abusing search and seizure, you can report them with chat logs of the interaction on the forum, and you'll be refunded what was taken if it is found to be an invalid initiation of search and seizure.

 

Third point, if weapons will be limited, cops will still always have them, but civilians won't, they'll have to be illegally crafted in warehouses as the only source of their weapons. I doubt you want that, do you?

 

Fourth point, WW1 and ottoman era is irrelevant here.

 

Fifth point, and?

 

Sixth point, it is in interest of the server's well being to have rivalries between groups in order to maintain interest, competition and striving to be better between groups, which are the necessary motivating factors for groups and its members. Without it, eventually, sooner or later, it will become boring, people will have nothing to do but fight cops, and they will leave. 

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Group rivalries and alliances are the decisions of group leaders, you're not the who should decide it. And what happened to this? 

Does anyone even remember it? Was it implemented for a short period of time? I remember having a situation where a SINGLE guy was being arrested at gun point by FIVE cops yet, he runs away, opens fire, dies, the end. He got reported what does the administration say? "Its okay everyone does that" and guess what that guy was once an Official Group leader. 

Edited by Khelcey
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1 minute ago, Dimos said:

I have see alot of player roll the guin out with out even roleplay it that gun  is out or safety is off etc all do is doll down mouse and start pew pew so that need t o stop

Go to LSRP with that. This is a light roleplay server and it's not needed to do such detailed roleplay.

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  • Community Manager

I did speak with Leonardo and it is in the server's interest to have group rivalry as it is a necessary factor to maintain competition and motivation for groups to strive to be better and bigger than the other. It is what pushes people to work harder and to do better. 

 

We will look into enforcing and implementing some mandatory fear roleplay - compliance when outnumbered / outpowered.

 

And we do not ask for detailed, hardcore roleplay, we ask for minimal amount of roleplay and prioritizing roleplay instead of mere shootouts.

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3 minutes ago, Bruce said:

You do not have to roleplay taking out a gun and switching the safety on and off.

You have in real life you can't shoot someone if not take your gun out and turn safety off what is so hard to do /me tkaes out his gun name and turns the safety off or what ever? even only take the gun out nothing else is better than nothing

Edited by Dimos
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17 minutes ago, LocMax said:

Third point, if weapons will be limited, cops will still always have them, but civilians won't, they'll have to be illegally crafted in warehouses as the only source of their weapons. I doubt you want that, do you?

You wont either

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1 minute ago, Dimos said:

You have in real life you can't shoot someone if not take your gun out and turn safety off what is so hard to do /me tkaes out his gun name and turns the safety off or what ever? even only take the gun out nothing else is better than nothing

Is this real life? Like I said, what you're saying belongs to LSRP not Mudoo. Heavy roleplay server =/= Light roleplay server.

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A group rivalry barely lasts, remember the GAMBINO and PC rivaly? How long did it last like few minutes,hours,a day,two days? Is that even a rivalry? Huh? Gathering around a public place and waiting for the opposition to provoke the gunfight, seriously..

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2 minutes ago, Bruce said:

Is this real life? Like I said, what you're saying belongs to LSRP not Mudoo. Heavy roleplay server =/= Light roleplay server.

Yes i agreen light roleplay which mean you need roleplay at least something if not do it at all and just take gun out with just roll your guns you not belong to a rolepaly server but to a deathmutch not need to be hard roleplay for do a roleplay at least roleplay you take your guns out otherwishe it consinder deathmutch because the gun from where it came from thin air?

Edited by Dimos
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