Big update in the rules regarding deathmatching, failure to roleplay, safezones, aiding and cop-vs-criminal interaction. The main purpose is to force a more RP approach on interactions and to limit continuous shootouts. Below is an update summary, however we also suggest you read the full rules in the main topic.
Deathmatch clarifications (02. #03) :
Added: RP that has no intention/need to murder (e.g. robbery) has to exhaust all roleplay options before resulting to murder.
Failure to roleplay gun-fear rule made