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Abraham A.Blake

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Posts posted by Abraham A.Blake

  1. My suggestion is that we should have /takegun and /takeammo command.

    Why? because others can force give us ammo and guns. If we have 300 sniper, others can just do /givegun id and let suppose he gave us rifle then boom we lost our Sniper. /givegun and /giveammo are commands which can be abused by others in sense of randomly giving weapons to opponents to that they loose previous one. It's also is good in a way that, let suppose I typed wrong id with /givegun and it will appear "XxXxX has offered (weapon) to xXxXx* with this we can just go a far to cancel the weapon transfer. It personally happened to me many time and others are not nice enough to return weapons that they get by mistake.

  2. 7 hours ago, Staz said:

    Make the turf area enough big so that the incoming players will have time to get into places, if so then supported or else nah

    Turf is supposed to be a specific areas on which turf size depends. Like Hilltop farm and quarry are very very huge but some of them like market mall or chemical factory are small. Increasing turf size isn't needed.

  3. We have a walki talki frequencies and when someone logs in, we see a message saying "XxXxX has logged in to the serve". My suggestion is that we should also get a message when a member leaves the server like "XxXxX has left the server (Disconnected/Crashed). It would be a great feature for group channels because others will get informed about it and they don't have to ask others about presence of a specific person.

    We should be able to toggle channel login/logout notification from /settings.

     

    Also add "/wt mute id" for moderator+ to mute anyone lower. It'll be a great feature.

  4. 26 minutes ago, soimanitorul said:

    nah this is a shitty community and no matter what anyone does they’ll just be verbally warned cuz banning is too hardcore here

    also, the ones who also enter the turf have no blips either so imo its fair, there s plenty space along the turf to spread and get hidden

    Saying same community shitty who you map for.

    Also this is like people capturing turfs will be invisible on map and the one that attack them are visible. Very unfair thing.

    Not supported

     

  5. 1 hour ago, Silvester_Aaron said:

    all i was god damn saying this time that 75% of mudoo's population will go to FiveM and that there will possibly be a mass playercount drop in mudoo samp and that will suck for players who cant afford upgrading their pc

    This isn't like they are gonna abandon SA:MP. Whenever they want they can play SA:MP too lol.

  6. 5 hours ago, Weston_Lockehead said:

    I wouldn't be so quick to shoot down Aarons point, yes I fully understand why Mudoo needs to expand into other games we need a new player base this allows the Mudoo brand to be further expanded onto other platforms. Aaron does have valid point in that if we were to do honest polling of how many people actually PC's that can run GTA V and how many can afford to upgrade their PC's I'm pretty sure a considerable amount would tell you they cant.  now it is not the responsibility of management to do so understandably so, but what you need to consider is that you do have some people that enjoyed this server for some time now and that alienating you your loyal server base that simply cant afford to suddenly change gaming platforms is just a bit unfair to them. if we are being realistic the SA-MP Mudoo server will considerably drop in the number of players that play and actually give a shit about roleplaying groups and obviously would move to a better gaming platform such as GTA V which would allow them to do more stuff. again I'm not saying put the idea of a Mudoo V on halt for a considerable amount of peoples situations but do consider that some of them have given some time a dedication into this server and I do feel they do have a say and a bit of respect must be headed towards them. we need to actually show appreciation towards the people who've dedicated their time and finances in some case as they enjoyed the server to simply just move without considering those people send the wrong kind of message to them about server management. one more thing people need to consider is that your player base is mostly from third world countries, now i don't know how much this stuff costs in developed nations but I can tell you this shit is expensive in most third world countries. I'll make myself as an example if you want to purchase a baseline model of a PC that can run GTA V any brand you name it, it will cost you anywhere in between R7000 - R20 000 (South African Rands) to in Euro's it would be from 426.54 - 1218.69 Euro's which is quite heavy, to be honest, all I'm saying take such factors into account.

    If someone can't afford a compatible PC for GTA V then it's their problem on the first hand. They can still play SA:MP servers.

    1396006595_images(8).jpeg.4ea2e0db5b20dff0c7e4ddbd610035ba.jpeg

    On the other hand as Mikro stated, we'll attract new players and new detonators too.

    😜

    AND

    The discussion is about "which server should be made" not "should we even make a FiveM server?

    Screenshot_2019-03-24-19-07-10.thumb.jpeg.84ff3ed4f8efb126ada01991823b4017.jpeg

  7. 3 hours ago, David said:

    Make a dayz gamemode. Gta 5 has a vast map, ability to setup the weather as gory/dark as timon's mind, the ability to add npcs and whatnot.

    People would scavenge for supplies, weapons and build their bases in different locations, fight off hordes of zombies, play as a squad or play alone, raid enemy bases and more!! The possibilities for a unique server are endless!! 

    I Zubbort Dis

  8. Roleplay: We already have a roleplay server in GTA SA:MP means creating a FiveM Roleplay server will bring new players too but could directly effect the player strengty of Mudoo RPG.

    Team Death Match: Nah, the map of GTA V is so huge and it would take millions of years to map out every location. What if we die at one side of a map and spawn at the other side of the map, literally we will drive/fly vehicles 80% of time. TDM is only acceptable if there are only two groups, Military and Mafia or something criminal related. Having 100s of groups is a shit feature.

    Cops and Robers: It will be a new type of server for Mudoo Community and we do not need any massive changes in map other than mapping out interiors. Just be cops vs  robbers only, not like cops vs groves vs ballas vs bla vs bla vs bla.

  9. First of all this suggestion is not supported from any angle because I consider that such commands would promote Powergaming.

    Screenshot_2019-03-22-18-16-07.thumb.jpeg.4470ea768d0d5993417a4599eef3b69f.jpeg

    And as Matthew stated that you should get evidence and report the player. It is a Roleplay server and learn to Roleplay. What if someone wants to RP something different? but no he is being /drag ed by cops and can't do shit.

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