Jump to content

Vendrell.

Member
  • Posts

    614
  • Joined

  • Last visited

  • Days Won

    12

Posts posted by Vendrell.

  1. 11 hours ago, Silvester_Aaron said:

    I think it is quite useless, why do you want to see who's afk on the server anyways?

     

    so he doesn't have to waste time to go DM them for some bullshit ass reason prolly

  2. You can miss me with that light roleplay bullshit if the server ends up roleplay oriented.  Why anyone wants to play on a hybrid mash up of roleplay, deathmatch and freeroam is beyond me.  Would rather see Mudoo finally have a more serious roleplay server and GTA V is a perfect place for it.

     

    On the contrary I wouldn't mind seeing something like New Dawn if you remember it.  It was a fun server with a bit of everything for everyone.  

    • Like 1
  3. Then being suspected becomes pointless since you're just going to be going round and round in circles until you either die or give up.  Not something that people exactly want to do unless you're time is spent just baiting and killing cops every day.  You may think it's a compromise to /area being gone but it's not it just opens up more problems that are bigger than cops being unable to find a suspect because they can't be arsed looking.

  4. 19 minutes ago, Denzel said:

    because thats how real life works, do you really think police irl grab helicopters and start searching every mile?

     

    Yes.  If they want to find someone they're after they'll scour areas they were last seen etc etc.

     

    19 minutes ago, Denzel said:

    they have ressources like cameras/tolls/witnesses which would eventually lead them to the suspect

     

    Cameras only work if said suspect is in full facial view, else you'll get little to no information except maybe what they're wearing.  What are tolls going to do, it's a bit of metal that that goes down and up it's not going to stop anything.  They can be avoided.  Witnesses aren't all that reliable either, if they can't give description or anything meaningful then you're back at square one.  

     

    1 hour ago, Bruce said:

    How can suspects use the tolls when cops lock them down? 🤔

     

    There are ways around the tolls, you can avoid most if not them all by either a car or bike.

     

    1 hour ago, Denzel said:

    99% of suspects turn off their phones sir

     

    Yeah no wonder maybe if information that cops could track phones wasn't made public then people wouldn't be doing it.  I wouldn't even mind if cops tracking phones was a well kept secret.

     

    3 hours ago, TiMoN said:

    cops should be alerted when suspects use tolls

    simple and easy

     

    If only they could be used when cops locked them, the toll locking feature is pretty stupid anyway when you can still get around the tolls regardless.

     

     

  5. 2 hours ago, Denzel said:

    i understand your point but, to whom are the buyers supposed to sell to if there is no npc? also limiting the selling process would be boring for criminals, it would be annoying to make drugs and take risks but you end up storing them in your house which will more than likely get robbed multiple times by the time you login game again. i highly support the idea of mafia leaders are the only ones able to sell to the NPC because at least it makes "some" sense. and it'd encourage player to player selling and create chains of buyer/seller contacts which will probably add more interaction between players (taking in consideration that the only interaction i see now is people provoking eachother just so they can knock you down and /rob)

     

    I already said who to sell too, other players.  The NPC is nothing but a cash spawn point for people who have a substantial stockpile of drugs waiting to get rid of.  If and when the developers add positive/negative effects to using drugs then people will use them more often than they do.  Thus creating demand for more.

     

    Risks come with being in the drug business, if that worries you then open a lemonade stand and sell drinks instead maybe that's more your speed.  

     

    I'll write another reply when am not on my phone expanding on my original post.

    • Like 1
  6. Just got back playing so if my information is off, let me know.

     

    First and foremost I'd like to see the NPC dealer eradicated once and for all, it has absolutely no purpose whatsoever.  I said it before and I'll say it again, drug exchanging hands should be via player to player only, there is no need for a NPC who spawns infinite amounts of cash to be a middle man buying drugs because players want a quick and easy access to cash.  Now if removing the dealer is not an option then they need to have periods of cool downs where they aren't buying anything for (24-72hrs this is not a player specific cool down but for everyone), limit what people can actually sell to the dealer (a few kilo at maximum).   If the dealer hits his buy limit then he won't buy again for a while, prices can fluctuate depending on how much other dealers are buying from players, more people sell the more likely the prices will be garbage next time he's available to sell to again.  Key is to not sell everything to him at once.

     

    Onto weed, I mean there's not much I'd change here, people can plant inside or outside which is great, you get decent amount of harvest from the plants so in all weed is a pretty solid drug that doesn't require much changing.  I mean if I wanted to be autistic I'd say why not make the system more fun?  Allow the creation of different strains of weed that all have different effects, Mafia 3 has a system like this and it was fucking great.  Take note.

     

    All drugs should be able to be created in a player home that has some sort of drug manufacturing make shift lab in it (custom interior).  Keep the having to add ingredients in at certain points else it could destroy the current batch or blow it up if you mess up.

     

    Promoting more player to player selling should be the goal, though it isn't helped when nearly everyone just sells for the same amount per gram.  That's a flawed system right there, something which needs to change in order to have a competitive market.

     

     

  7. Theres no reason to work the nine to five jobs, the payout offered is considerably less compared to other lines of work.  They're more so a jumping point for new players to make cash.  Even balancing out the money earned from them isn't going to change things up.  I can't see players all of a sudden swarming to the sweeper job going round collecting trash.  

     

    The drug system itself is a complete joke.  Go back to the drawing board with that one, build something new from the ground up.

    • Like 1
  8. On 2/23/2019 at 1:40 AM, Dwight Howard said:

    no one wants to bother to babysit 30 pakis while we can just select a couple fit people to get a secondary character

    Its more efficient, and having free application for the second char would mean babysitting checking the game logs etc etc 

     

    No one wants to babysit anyone, fact.  But selecting a few "fit" players to have second accounts is unfair to people who may also deserve it.  Application is a waste of time for anyone who has a keen ability to roleplay different types of characters and knows how to separate themselves from their other account, I for one wouldn't want to sit through filing out a application explaining to someone what this and that is.

     

    I'm not against having a second account approved through the panel or something.  You register it in-game but can't login/spawn till someone approves it.  No application just a simple approve or deny based on whether they are known for metagaming/powergaming and have a extensive background for rulebreaking.  It's less time consuming for everyone involved.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By continuing you automatically agree to our Terms of Use and Privacy Policy terms.