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Twobbly

SA:MP RP Moderator
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Posts posted by Twobbly

  1. 9 hours ago, Gregory said:

    More roleplay, my view here is to move ammunation guns into warehouses fully so criminals don't buy firearms at ammunations and ammunations will solely serve those who legally acquire the carry permit in more complex way. This will also encourage proper weapon dealing roleplay, groups will organize weapon dealing teams to distribute amongst each other. If we want to practically change anything, we need to face main issue of the "tdm" atmosphere in the server, it is solely because you can buy whole arsenal of weapons LEGALLY at basically any given time and use it however you want, instead of this groups can have a whole self-made system of purchasing weapons from each other/players, plain example would be the following, criminal group A assigns few members solely to weapon distribution, they take small portion of arms (UZI, shotgun, deagle - which would be craftable at warehouses at this point) and sell it NEAR the ammunations (behind, in the alley-way or sewers), they stay in-touch with the customers and enlarge the relations of one another. 

    Acquiring firearm carry permit legally would require proper prior checkup and medical record, they shall be acquired from law enforcement agencies, whereas you submit an application form on forum. 

    This will also increase practical duties for the law enforcement, give more wo rk/roleplay capabilities to the criminals and reduce direct interactions between the law enforcement and criminals. It would also make assault interactions that don't involve a firearm more common (mugging etc.).


    But indeed to do this we'd need players who are willing to roleplay, I am expressing what I think would be better for the gameplay of person who is not here solely to deathmatch, but to enjoy the roleplay as well.

    +1

  2. 16 minutes ago, LocMax said:
        • This would mean any report that would take more than a few minutes to handle in-game gets directed on forum

     

    I'd like to add - Players shouldn't have the authority to pause a situation on /B and if a situation is taking place, the handling admin should wait until the situation is over. This way others can have fun and not have their RP paused every single time especially when most of the complaints are invalid.

  3. On 10/12/2021 at 11:48 AM, John_Haines said:

    It applies to a more realistic setting, going on-duty and off-duty is a system in every light to medium to heavy roleplay server

    I really don't understand  your logic here. You're saying that if you have a script that allows you to go off/on duty makes the server magically realistic? Just because it exist on other servers it doesn't mean it's better that way. Every server has their own way of running their server, It's better to be unique than just copy other heavy rp servers. Keep in mind that this is not an outdated client, it's FIVEM so there is more "advanced features" than how SAMP was so you might see lots of changes.

  4. On 10/7/2021 at 2:06 PM, John_Haines said:

    Anyone can carjack your job vehicle and it seems very under-developed because of this. I would love the same job system as the SA-MP one, where you go to the job location, go on duty and once you are finished you go off-duty.

    That's the point. Players should be able to steal any vehicles even if it is a job vehicle. There is no "job vehicle" in rp servers.

  5. 16 hours ago, suryanta said:

    if its going to be medium - heavy rp then mic chat is a must

    Voice RP is only going to work if you know how to voice act, otherwise it's gonna be extremely awkward and cringy. However, I support voice being limited only for walkie talkie and official government factions. I'm guessing the server won't be having an application to play(which am completely not against), don't be expecting high level of RP but I hope everyone tries their best.

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  7. 52 minutes ago, sTcorey said:

    accept it or not some DM fights start by /p fights and end up by kidnapping or robbing reason,completely remove public chat NOT disable it for few hours

    I disagree, the playerbase isn't that high in the server, disabling the public chat would disallow players to chit chat when they're bored, even if they're fighting, at least it's entertaining to watch and have a laugh xd

  8. 1 hour ago, Saaruman said:

    We should start by removing these cancerous players that cry and troll 24/7 acting like they care for the server.

    We should start to be respectful towards other players, you're all in this community together. If your feelings are hurt by someone, either ignore it or response with logical and useful manner.  Insulting, provoking won't get you anywhere.

     

    Great changes, good luck implementing this!

     

    Side note: kaclor (samp developer) is planning to update to 0.3.9 i think? so this plays a big part and might heavily increase the playerbase as most players will move to 0.3.9 with the new features added prepare for newbies storm!

  9. I like how people think easy and just say "let us JUST switch to heavy roleplay server" Switching to a heavy roleplay server would require a massive script change in the server and not just heavy RP rules, there are lots of unrealistic stuff in the server, and having freeroam/light rp scripts and heavy rp rules would destroy the gamemode and would look awful. I have tried in the past to improve the server's rolpelay along with 3/4 friends, but I have failed and I decided to move on along with my friends. Players seem to enjoy the deathmatch/poor disgusting roleplay that is happening in mudoo. Stay as a freeroam server, since you guys care about playerbase only. Enjoy the DM in-game people!

  10. 1 hour ago, Toph_Gonzalez said:

    Simple answer @Kacper , This might prevent debate tho.. 

    What do you mean simple answer? you still haven't answered my question, why this suggestion won't be useful? answer is clear. It would useful for roleplay but not for DM.

  11. Criminals will never support the idea because they want to put no effort into actually getting a weapon. In real life, it's way hard to get weapons. If criminals are truly here for roleplay, then they would support this idea and actually put a lot of effort into getting a gun. 

     

    As you can see above, people cry and say that the cops will be more OP, what the fuck? how would that make cops more OP? 

     

    And Keith, can you elaborate more on your statement? in what way you don't find it useful? I find it pretty useful to avoid the deathmatch that is currently going on the server. Players will actually care and will think twice before using their gun and not shoot cops like headless retards in every situation.

  12. The server is still light roleplay server, however, this idea would work in a light roleplay as well but Matthew proved a good point, the player base is not helping, and players wouldn't be able to interact with each other often unless there is a high playerbase.

  13. Again with the blaming administrators excuse bullshit... for once start using your brain cells (if you have any) and blame yourselves for the lack of RP that the server is experiencing. You wanna roleplay? start doing it nobody is stopping you. 

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