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Posts posted by Parthonax
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Dizzy warned you verbally about it and didnt ban you straight away, doing you a great favor. Still you just went on betting with money you never had despite being warned and being totally aware of the rules. Also you have a very bad reputation that you scam a lot, Be careful next time and try to play fairly.
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Anyway, Unbanned. -
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-Hey Raza, today is the review date. All i want is a picture that shows your GTA SA folder is clean (Has no illegal mods or hacks/trainers) and i will unban you.
-Also make sure not to download anything you dont know the background of, you might download smth illegal without knowing. -
-Will be unbanned on 1st of March 2019. (1/3/2019)
-DONT pm any staff member about your appeal or ban-evade or your application will be extended or even denied.
-You have been given too many chances, please show a change once unbanned.- 1
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-You have 48 punishments, Thats your 6th permanent ban along with 5 temp-bans
-How should we trust you not to break rules again and to follow server rules?
-Why should we consider unbanning you? thats your 2nd ban in less than 10 days
-Why do you keep breaking rules despite numerous amount of warnings you got?
-How will you improve your RP in the future to suit the server?- 1
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*Review date set for 12th of February 2019.
-DONT ban-evade or PM any admin about your unban application or it will be denied.
-Also clean all unfair mods, trainers, hacks and cleo folders than aint necessary from your game folder. -
-Raza, also noticed an Sampfuncs.txt file, where is the ASI file? did you hide it somewhere or remove it?
-you got 24 Hours to respond to this reply and the previous -
-Dude the trainer has the name of SAMP, and i saw it on youtube being tested on samp
-How did you remove the vehicle mod a week ago and you were only banned on sunday (3 days ago)
-You need to come up with the truth or else you will stay banned -
-What is that trainer doing in your folder? (Sm0ky v2.0)
-Your vehicle(Infernus) mods are no where to be seen, i need a picture of them.
-I also need a picture from inside Laviria Cleo 4.1 -
-I would like you to show me a screenshot of your mods folder in GTA: San Andreas.
-Why did you use such a mod, despite knowing using of mods that gives advantage isnt allowed. (Practically the infernus could jump over toll with hydraulics but not like you did ) Tax evasion can be dealt with ICly, but there is a lot of scenarios where you can use the jump either during a chase when tolls are locked or jumping certain jumps you normally wouldnt do. -
-Can you explain step by step how you jumped over the toll in LS-LV highway?
-Are you using any vehicle mods or at least a mod for the infernus?
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-We can add like a /trunkseize and /trunkrob with a certain percentage instead of making police and players able to /trunkload and take 100% of the items
-Add action lines for /frisk and /jail
-Add a Pharmacy business that can contain Medkit,Bandages, Morphine and pain killers. each for a certain amount of health like medkit= 80HP, Bandage=60hp, morphine=40hp, pain killers=20hp.
Also should hold maximum of 1 each and they should have high prices and in the same time low cooldown like for example you cant use a healing item for less than a minute after being shot, make it so you can use a medkit after 30 seconds, make for them animations and time to be applied. so for example each needs 3 to 5 seconds to be applied which can be disadvantage if done in the open.
-Fishing should be an official job with a job icon at each major port in San Andreas, they should certain boats for the job and they can sell fishes at the port instead of having to go to blueberry and leave blueberry for Farming only.
-Fix slots, you win less than what you pay which makes you lose everytime no matter what you do, different money values to each 3 in a row and also make other combos with different money values like for example (Gold / Cake / Gold) = 5k , then another hard combo for like 10k .
make a daily jackpot for like 100k or 150k with a certain combo daily.
-Make molotov cases, which can be made in warehouse by putting any kind of alcoholic material in the warehouse (Whiskey for example) or make it with /smuggle and it each case should contain maximum 2 molotoves.
-Make a limit to warehouse production per day.
****I hope you support some of them as i believe they will improve the server and give more opportunities to RP. if you dont support an idea say why in your reply or if it seems op how can we make it balanced instead of just saying you dont support it . -
You were temp-banned for 7 days due to excessive DM and your poor Role-play, I was really generous by giving a temp ban especially due to how much you break the rules. Anyway you will be unbanned automatically on 28th of January by the server. Any other violation of server rules will get you banned for real, i hope it doesnt happen.
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Support, we need a new kind of interaction. also there is alot of places like this IRL so this addition to the server will be great.
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In the dead body loot, yea there is alot of people who prefer not to lose their drugs so they just YOLO any rp situation, but if this was added i can see a group of 2-3 guys going around every shack in the server and killing people to loot them and get easy drugs while others spend hours making them for just 2-3 guys with no ability to rp just come and try to rob you or just kill you and loot all you had, you simply solved a problem and made another that could be worse in the process
-selling drugs to players-
its a matter of days until people start crying about inability to make money from drugs, alot of players might use your need for money and buy drugs for a cheap and then goes to sell it later for 3x the price he bought it for, as well as alot of people would just put alot of work in forming a group just to sell drugs instead of RPing using their group's name -
Add more businesses like 24/7's and Ammunations if you can map them. 90% of the businesses are already taken over and no body would like to sell anything.
Accepting death
in Implemented Suggestions
Posted
-I believe we should remove "/accept death" due to a lot of player complaining about how some people die mid interaction to avoid, instead after 120 seconds the player automatically dies. If the player is being revived the timer shall stop unless the player has damages in Head or Torso (1 shot at least in head and 3+ shots in the torso shouldnt be revived and a message will be displayed "You cant save this player").