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Rei™

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Posts posted by Rei™

  1. 4 minutes ago, Spike said:

    Regarding to the first part of the post, do you just expect to be a criminal (Which is the most profitable career in the server) without having to deal with the police? No risk? I don't get what your first statement's point is.

    Risk? there is no risk, its a 100-percent one way to be followed which is getting caught.. that's the point of my first statement.

     

  2. Then you answer this, how are criminals supposed to produce weed or heroin, when there are literally patrols in these shacks/fields every 20minutes, the weedfield takes an approx time of 2 to 3 houres to grow, and its currently no way we can grow it without having to deal with  an huge ammount of police officers, yet nobody made a topic about it.

     

    You might think its over, the suspect died(not suicided) but he didn't lose his drugs, but actually another scenario begins, we have to store it safety, which is a danger of its own, we have to keep our storage under intense and regular guard, as we might get thiefes to break in and take it, then we have to carry it back to the dealer.. now gathering all of these risks i personally believe its too much, we've had multiple situations when sapd managed to confiscate kilos of weed from the criminals, did they achieve it by killing them and looting their body? i don't think so..

    adding your suggestion it wouldn't feel like a light roleplayer server to me anymore, and ofcourse.. not balanced as it should be.

     

  3. 7 minutes ago, Boris said:

    Cops can't suspect you because in a heroin shack, you have to actually enter the shack and read the name and ID (you can't see it through walls) and that's exactly when you get killed as a cop. 

    Rei, your argument is also weak, as "ramboing" has nothing to do with suspects suiciding/ firing instantly. I was a cadet, not a freecop so I had to follow some cop rules, just like I earlier said:

     

    Maybe you, Rei or Jesse act in other way, but belive me, 95% of cases look just like that. If the cop acts in other way, you should definetely report him to admin or through police forums.

     

     Give me please some arguments other than "cops are ramboing"

    If i have to report the police abuse, so do you.. report the players who suicide to avoid getting caught in the forum, or ingame.. losing even more of your stuff punishes the players who follow the rules as well.

     

    Yes boris, if you fail to catch someone alive its far different from someone killing himself to avoid getting caught, so i stand my argument.

  4. 1 hour ago, Boris said:

    It should be definetely added. When I played as a cop, 95% cases when I caught someone cooking heroin ended in straight out shootout. I WANTED TO TASE THEM, cuff and seize, then put to jail, but COPS CANNOT TASE IF THE SUSPECT IS ALREADY USING A LETHAL WEAPON and all people do is simply shooting cops before they even exit the car. 

     

    There are some people still willing to surrender and do something more than just a shootout, but 95% of people will just shoot you straight away. I had even many cases when people jumped out of the cliff when they saw cops on radar, just to suicide fast, then come back to cook heroin again.

     

    I WANT THIS IDEA TO BE ADDED (I'm not even a cop anymore, so it doesn't affect my words)

    Or,  you actually teamwork with your pals and find a way to approach the suspect, instead of ramboing and expecting the suspects to hand themself over to you.

     

    The sieze is also too much, we  already have hard enough to produce any-kind of a drug having patrols 24/7 in the notorious spots, leaving it impossible to produce anything, including straight suspection from far distances.

  5. 36 minutes ago, Ricky_Martin said:

    Supported, cops can regeal every 1 second after their armour is fucked, yet we have to still spend money and make them. and wear as well, there should be no cooldown for armour case.

    Who are you to compare yourself with cops lol

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