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Bidlo_Povidlo

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Posts posted by Bidlo_Povidlo

  1. On 10/12/2018 at 8:03 PM, Bruce said:

    Everyone is being busy as hell either doing criminal stuff or police duty. Maybe try to increase the paychecks of legal jobs a bit to attract and allow players to be normal citizens?

    YES
    the amount that a player can earn on crime covers the average consumer basket of the player. the amount that the player can get working legally does not cover the minimum requirements. if you increase the salary of legally working people, it can bring the game closer to the real state of affairs. there will be more normal citizens, crime will remain anyway. but everyone will have a choice that is not there now

  2. Interesting. Someone here said that the abolition of the /area function has nothing to opposite, but it is not.
    I am in favor of leaving this function working, but my “yes” will be significant. it can be used only by officers from the bureau of investigations and only after receiving the fingerprints of the criminal. i will describe it now. Here's my idea.
    Along with masks in the 24/7 stores you can buy gloves that can anonymize the criminal's fingersprints. Their cost must be high to regulate the scale of crime. If a person commits a crime without these gloves, any lspd officer can identify this person. Accordingly, with the removal of the /area function, the criminals will gain an advantage, yes, but with the introduction of gloves into the game the criminals will be able to lose their profits.
    For example, one player blows up an ATM and has gloves on his hands. The police received a notification of an explosion, but they only have access to the location of the incident. Arriving at the crime scene, the police will not be able to find any traces and they will only have to look for the criminal by patrolling the surrounding area, frisking the pockets of suspicious-looking personalities in search of marked money. If there were no gloves on the criminal's hands, the police, upon arrival at the scene, will be able to send fingerprints to the bureau of investigations and identify the perpetrator during a conditional period of time. When the identity of the criminal is known, it will be possible to use all the means at the disposal of the police (/area included) to track down and arrest the suspect. it is no longer necessary to look for marked money in pockets or in the house of the suspect.
    So, I will be glad to hear what you think about this.

    • What is your in-game name?
      Max_Ghost
       
    • Which staff member banned you?
      Tyrone
       
    • When did you get banned?
      11/01/18
       
    • What is the ban reason?
      Revenge killing
       
    • Personal comment

      hello. i've been banned by you few minutes ago for revenge killing. i think your decision is based on that report 

      let me describe the whole situation to you. every conflict has a two point's of view i guess. 
      that report says that im killed two players just for revenge and they dont shoot back. it's false. at first me and my friend followed Ricardo_Dalisay and Renegee to roleplay the robbery. but instead of roleplay Renegee starts bulling us and act like angry kid (no roleplay. he starts texting "kiss my ass! fuck you! fuck you! fuck you!"). then both of that guys start to shoot us from our back. they actually did no roleplay, shoot us first, killed us and when i returned to em to kill em they shoot back (ricardo lying when he tell in report "since we didn't fought back"). im not innocent. i clearly agree i don't have to return to kill them. i should been report them for poor rp and dming. it's my fault. but i described the whole situation to you and i hope you unban my account. i have good online (just like 10 hours per day) and nice roleplay (if players let me roleplay with em). thank you previously

     

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