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I agree with Anthony to be honest, It doesn't matter if it will be difficult or not, but this will give them a lesson to use communication via ICly correctly and so on, and please management to strict the rules that already exist on this server, don't because you're afraid to lose the playerbase, you're afraid to punish the person. :) 

 

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1. Converting a light roleplay server into a heavy one instantly will definitely decrease the playerbase. Not everyone is better on roleplaying each and every situation. As craze said, there are other better heavy roleplay servers, so why mudoo? The current heavy roleplay server already have a good playerbase and players there are dedicated and they also know what actually they're doing. SAMP servers are dying (exceptions for those Russian servers). Changing mudoo into heavy roleplay server will definitely make a drastic decrements to the playerbase since most of the players here isn't good with roleplaying. Because of the reason that SAMP is dying, playerbase also matters. The current condition of Mudoo seems to be fair where the exceptions can be made only for SWATs and the criminals. Both of the rivals keep hunting them, insulting and saying shits on public chat if one of them looses a fight or any valuable items. If SWATs are properly maintained i.e iif they do  better roleplay which includes a strategic plan, strategic shooting  rather than having no fear with guns, terrorists or mafia then, if criminals doesn't do the same in return, harsh punishments should be given to those. 

 

2. There are some LEOs above claiming criminals just do /s stop or we shoot. The same thing is done by police officers obviously. Criminals are supposed to be more harsh (but ofc with a proper roleplay) with the condition they're facing. Criminals must perform criminal antics whereas the LEOs are supposed to stop the criminals with a patience and in legal way where as the criminals can even do it in illegal ways like shooting the tires of the enemy vehicle, shooting people who are inside a car or so. "/s stop or die " isn't the actual problem, its what criminals should do. The thing that actually lacks is the proper roleplay and players who're actually in target who don't feel like dying or bowing down. I see how a retarded cunt above mentioned the only group, Gambino who does /s stop or we shoot. PD and mafia/terrorist are rivals in game but a retarded fucker just  started hating them while OOC. 

 

3. Removal of blips can be an another effective way of increasing roleplay opportunities. Reasons are listed above by other players too.

 

4. Economy in mudoo isn't yet cared about. Players here earn millions in a day (IRL time). Millionaires should be rarely found but almost 70% players of mudoo are millionaires. Nerfing various money making method could be another effective way to control economy in mudoo. 

 

 

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1 hour ago, Michelle said:

I agree with Anthony to be honest, It doesn't matter if it will be difficult or not, but this will give them a lesson to use communication via ICly correctly and so on, and please management to strict the rules that already exist on this server, don't because you're afraid to lose the playerbase, you're afraid to punish the person. :) 

 

+1 fix administrative staff and players will get fixed themselves. 

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> Close the public chat for a certain period of time (i.e: two weeks?) and observe how the majority of the community reacts to it. If all goes smooth, keep it closed forever. This is going to solve the toxicity and whining issue that this community has. Simultaneously, make sure /ask does not become public chat v2 and moderate it accordingly.

 

> Train admins properly, tell them not to interfere in a scene if the person that 'DMed' the whiner/reporter is roleplaying because if he is, then he most probably did not DM and had a legitimate IC reason to kill. And by "roleplaying" I don't mean robbing so let that be clear. Admins should understand that all players are innocent until proven guilty. Admins should not halt a roleplay situation just because some whiner reported because he got dropped. They should be trained to not rush decisions, most of the time players tend to manipulate the admins into thinking they were not guilty.

 

> Encourage players to report on forums instead of whining on /report in-game. Why? Well, it's self explanatory. How can we do it? Pretty simple, assign admins to check forum complaints daily and also probably create a separate department of admins for it who will check and handle reports within 48 hours. Also, give harsher punishments to those found guilty in a report on the forum. This also applies for staff-reports which are not checked in decades and most of the time staff members are only "WaRnEd."

 

> If you're aiming to increase the RP level of this server, go slowly. Encourage players to roleplay, DO NOT force them to do it. They'll end up leaving if that happens. And most importantly, try to keep everything in-character. How can we promote roleplay keeping everything IC? As mentioned by many players above, players run for money and other assets in the server, give them that in return for some roleplay. I'll give an example here that can clear off any confusion:

Faction-leaders (EMS team if there is any) can create in-character events such as Marathon Race which can supervised ICly by Police Department and maybe overseen by admins OOCly to avoid any trollish behaviour from retards. Winners of this said event could receive prizes funded by the Government (a.k.a. admins).  The event could be ICly seen as a method of promoting people to exercise and have a healthy lifestyle and OOCly a method of promoting roleplay in the server without forcing anyone to it.

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17 minutes ago, Rachel said:

> Close the public chat for a certain period of time (i.e: two weeks?) and observe how the majority of the community reacts to it. If all goes smooth, keep it closed forever. This is going to solve the toxicity and whining issue that this community has. Simultaneously, make sure /ask does not become public chat v2 and moderate it accordingly.

I actually suggested to let main chat open only during official events made by staff members.

 

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For all of the people saying admins aren't strict thats fine, but let me educate u a bit on what happens if you act harshly on people.

 

/report mathew carter - RAMMING ME FOR NO REASON WTF.  -> Mathew gets warned then -> WTG RETARDED ADMINS WHY WARN OT WAS ACCIDENT WTF IM REPORTING YOU TO MANAGERS -> player reports administrator to managers, manager approaches admins. Manager removes warn and player gets what he wants (HAHAHA STUPID ADMINS WHY U WARN ME U SHOULD HAVE VERBALLY WARNED AND GIVE ME CHANCE.

and the cycle repeats itself

 

 

Here's another scenario about someone crying during rp and reporting 

 

 

/Report Mathew carter - robbing without rp wtf->  player goes on public chat HEY RETARDED ADMINSHELLO MY REPORT SEE IT PLEASE spams that about 3 times. Administrator attends to it asks everyone to stop so he or she investigates the report (some autistic player still continues robbing) admin freezes him player cries on public chat WTF WHY U FREEZE ME IDIOT spams about 3 to 4 times admins mute him. Admin  asks managers or senior admins for logs and logs reveal there was rp then rp continues. 

 

 

 

 

Then we repeat the cycle, for people to simply say admins are way too soft on punishments please note we have guidelines  set out by management that stipulate when and what type of punishment suits what transgressions. The veey same people saying we are soft on punishments are the first to call us our when we act harshly. Quite frankly im getting sick of this double standard. Because people dont know what they want of admins

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Well after reading for 30 minutes , I only saw that Both PD and Criminals are crying. 

-I agree with the Anthony to disable the map , this is increase the Rp for tracing .

- The server economy is not that bad , government groups aside of PD is also not working their part like FD. 

- Players don't know what there character is , I have seen FBI agents pulling over for TS . Gang members should buy guns according to their class and should deal affiliated drugs like local street gang members should deal weed and mafias should deal heroin.

- Making harsh punishments will not increase RolePlay , but helping them to learn Rp will increase it . I just witnessed Gustavo_Andolini using /do for OOC chat instead of /b 

Other suggestions. 

- Remove guns like desert eagle and mp5 from the ammunition and increase the cost of gun parts for heavy weaponry. This will lower the rate of DM.

- Make desert eagle and mp5 cases .

- Decrease the armour buyable from ammunitions to 25 instead of 100. Instead players will need chest plates (Can be crafted by warehouse ) to get remaining 75 armour. Swat will have 100 armour( as they have chest plates ) as the SRT with damage reduction.

- Remove /equipt 

-Change the load out of PD classes like

+:Normal PO will have a 9mm handgun , a tazer , 25 armour and a standard pump action shotgun along with cuffs and pepper can

+:Swat will have 100 armour , Desert Eagle ,Mp5 and smoke grenades.

+:SRT will have access to every king of weaponry.

This will help to reduce DM.  ( it will only be applicable if above points are applied)

- Remove the requirement for having a BLS for PD to revive.

-Make seizure process only done in PD , Cops need to revive the criminals and to being them back to PD for seizure process ( Cops seize with /me pats the guy and then /seize , after seize then kills him.)

-When a cop seize some drugs the drugs will go directly in the PD locker and the officer will receive a paycheck. Like for seizing 1kg drugs he will get 10,000$ and for seizing Guns cases he will get 5,000$.

-Add limits to PD storage that can be RP robed . The cops have to ecsort drugs to KACC when the limits are reached. 

- This drug transport will take 30 Minutes at KACC to BURN all the drugs. (10 minutes for each drug) Swat will escort the drug transport and SRT will secure the premises of KACC. Normal cops will control serval check points between the LS and LV

-Make it harder to make drugs like increase the time for heroin and meth , make weed harder by removing some weed fields .

-Add some payphones.

-Remove levels and permissions from WT cops can easily  use radio to get into criminal WT.

-Decrease the dealer spawn time to 1hour in game and it can randomly spawn at any location around the map.

-Decrease the cars limit for all the criminal groups like gang to 4 vehicles, mafia to 6 vehicles and families to 5 vehicles.

 

Edited by TheAssassin
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3 hours ago, TheAssassin said:

Well after reading for 30 minutes , I only saw that Both PD and Criminals are crying. 

-I agree with the Anthony to disable the map , this is increase the Rp for tracing .

- The server economy is not that bad , government groups aside of PD is also not working their part like FD. 

- Players don't know what there character is , I have seen FBI agents pulling over for TS . Gang members should buy guns according to their class and should deal affiliated drugs like local street gang members should deal weed and mafias should deal heroin.

- Making harsh punishments will not increase RolePlay , but helping them to learn Rp will increase it . I just witnessed Gustavo_Andolini using /do for OOC chat instead of /b 

Other suggestions. 

- Remove guns like desert eagle and mp5 from the ammunition and increase the cost of gun parts for heavy weaponry. This will lower the rate of DM.

- Make desert eagle and mp5 cases .

- Decrease the armour buyable from ammunitions to 25 instead of 100. Instead players will need chest plates (Can be crafted by warehouse ) to get remaining 75 armour. Swat will have 100 armour( as they have chest plates ) as the SRT with damage reduction.

- Remove /equipt 

-Change the load out of PD classes like

+:Normal PO will have a 9mm handgun , a tazer , 25 armour and a standard pump action shotgun along with cuffs and pepper can

+:Swat will have 100 armour , Desert Eagle ,Mp5 and smoke grenades.

+:SRT will have access to every king of weaponry.

This will help to reduce DM.  ( it will only be applicable if above points are applied)

- Remove the requirement for having a BLS for PD to revive.

-Make seizure process only done in PD , Cops need to revive the criminals and to being them back to PD for seizure process ( Cops seize with /me pats the guy and then /seize , after seize then kills him.)

-When a cop seize some drugs the drugs will go directly in the PD locker and the officer will receive a paycheck. Like for seizing 1kg drugs he will get 10,000$ and for seizing Guns cases he will get 5,000$.

-Add limits to PD storage that can be RP robed . The cops have to ecsort drugs to KACC when the limits are reached. 

- This drug transport will take 30 Minutes at KACC to BURN all the drugs. (10 minutes for each drug) Swat will escort the drug transport and SRT will secure the premises of KACC. Normal cops will control serval check points between the LS and LV

-Make it harder to make drugs like increase the time for heroin and meth , make weed harder by removing some weed fields .

-Add some payphones.

-Remove levels and permissions from WT cops can easily  use radio to get into criminal WT.

-Decrease the dealer spawn time to 1hour in game and it can randomly spawn at any location around the map.

-Decrease the cars limit for all the criminal groups like gang to 4 vehicles, mafia to 6 vehicles and families to 5 vehicles.

 

I will like to suggest to amend  the rule 4

04. RETURNING AFTER DEATH

Returning after death is the act of returning to a scene at which you have died. It is not allowed.

As if a player have more than 1 Characters in a fraction i.e a person have a PO role and a swat cadet role then he can return to the scene as a Swat cadet role in which he died there as a PO role.

Its not against Rp standards as he have 2 characters to rp

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  • 2 weeks later...

change server into CnR the only good option here because no one is taking rp serious the SWAT is driving jets and attack helicopters one guy is getting ticket for speeding and people around them are dbing each other mafia fighting terrorists and so many scripts like the script don't even favor roleplay turfs would be better in CnR and those tons of groups made in a day who go dming making it worse so turning server into CnR best option atm everyone will like it no crying no constant reports of dm capturing turfs and police can rampage against criminals and criminals won't cry also we get more players because no one likes rp that much

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32 minutes ago, Subhan said:

change server into CnR the only good option here because no one is taking rp serious the SWAT is driving jets and attack helicopters one guy is getting ticket for speeding and people around them are dbing each other mafia fighting terrorists and so many scripts like the script don't even favor roleplay turfs would be better in CnR and those tons of groups made in a day who go dming making it worse so turning server into CnR best option atm everyone will like it no crying no constant reports of dm capturing turfs and police can rampage against criminals and criminals won't cry also we get more players because no one likes rp that much

Gambino does good RP. What you mean?

 

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  • 2 weeks later...

A thing I would suggestion is that prioritize the use of pistol ((9mm)) instead of desert eagle ((colt 45.)) . In reality few shots of any desert eagle even a magnum can make your hands pain but no logic of it being used in San Andreas so normally. In which world do every single person possess a desert eagle like literally. It should be pistol available so if it comes to a shootout we can make it interesting.

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On 11/9/2019 at 11:34 PM, Abraham A.Blake said:

A thing I would suggestion is that prioritize the use of pistol ((9mm)) instead of desert eagle ((colt 45.)) . In reality few shots of any desert eagle even a magnum can make your hands pain but no logic of it being used in San Andreas so normally. In which world do every single person possess a desert eagle like literally. It should be pistol available so if it comes to a shootout we can make it interesting.

well i suggested it and your were the first against it.

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things id change:

staff team (incompetent ones)

not useful server updates:food and thirst o-meter, it might make the server unique but its definetly not what it needs right now

what the server needs:

 

less unuseful updates, more competent staff, willing to help players, solve problems at anytime 

more rules regarding players, a somewhat okay ucp system so sort out players who can rp properly and who cannot

more rules regarding criminal activities

soemthing attractive to bring people to civil side

 

 

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4 hours ago, Silvester_Aaron said:

things id change:

staff team (incompetent ones)

not useful server updates:food and thirst o-meter, it might make the server unique but its definetly not what it needs right now

what the server needs:

 

less unuseful updates, more competent staff, willing to help players, solve problems at anytime 

more rules regarding players, a somewhat okay ucp system so sort out players who can rp properly and who cannot

more rules regarding criminal activities

soemthing attractive to bring people to civil side

 

 

it wont happen, mate :)

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15 hours ago, Silvester_Aaron said:

things id change:

staff team (incompetent ones)

not useful server updates:food and thirst o-meter, it might make the server unique but its definetly not what it needs right now

what the server needs:

 

less unuseful updates, more competent staff, willing to help players, solve problems at anytime 

more rules regarding players, a somewhat okay ucp system so sort out players who can rp properly and who cannot

more rules regarding criminal activities

soemthing attractive to bring people to civil side

 

 

what is a useful update sir?

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